SF: Story Elelements
See also: [SF Film]
[Space vs Gravity
One major elment is the differenence between space and planets.
For each elment in your story/film/game you'll have to take into
account the various things. Unfortunately in the past most
space ships/stations and planets all have Earth normal gravity.
The main thing is the COST. Even on many of the
Glide Path/Flight Plan/Docking
See also: Space vs Gravity.
Consider the two cases of landing a space ship:
1) Airport-control (control tower, etc).
2) Independent pilot.
Them first of these is characterised by the film "Airport"
during final approach, as well as the film "Alien IV: Resurrection"
during then inital approach.
The second is characterised by "Star Wars IV: A New Hope"
when the Millenium Falcon takes off from Moss Eisley.
The two contrasting (extreme) cases indicate the following:
1) A civilisation. A managed port facility. Rules, regulations.
2) Emergencies, breaking the rules, an un-tamed region or
See also: [Employment] (etc, in sf-lit; sf as literature)
Based on "Airport" by Alex Haley